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Rising storm 2 vietnam gameplay
Rising storm 2 vietnam gameplay











rising storm 2 vietnam gameplay

The most exciting moments of Rising Storm 2 are when you wiggle your way into a blind spot, and I prefer playing defense for this reason. It’s a hunt for clarity amid chaos-knowing where to aim is the first step in aiming. I love the moments where I've gotten turned around, and accidentally found myself behind the enemy's advance. The angles are more erratic, and the frontline less fixed.

rising storm 2 vietnam gameplay

Cover is scattered about in the form of concrete half-walls, crumbling buildings, crawl spaces, jungle foliage and the crispy remains of tanks. Rising Storm 2’s maps are more naturalistic than Battlefield maps. On an individual level, it’s about performing unlikely feats of marksmanship despite a hundred sounds and two million jungle pixels distracting you from the little clump of color that counts: a helmet in the distance, just peeking over a rock. Where the Battlefield games provide military playgrounds with activities for everyone, Rising Storm 2 generates military anarchy that must be coaxed toward victory by able commanders and squad leaders. The latest from Tripwire and Antimatter Games is a lateral move: the same 64-player, tactics heavy battles of the World War II-based Red Orchestra series, now in Vietnam, with assault rifles and helicopters and tunnels.













Rising storm 2 vietnam gameplay